3DMotive - Rocky Ground in Substance Volume 1 to 3

3DMotive - Rocky Ground in Substance Volume 1 to 3
Title: 3DMotive - Rocky Ground in Substance Volume 1 to 3
Duration 4h 57m Project Files Included MP4

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3DMotive - Dreadnought Modeling Volume 4

3DMotive - Dreadnought Modeling Volume 4
3DMotive - Dreadnought Modeling Volume 4 | + Project file | 2.87 GB
Genre: Tutorials

Often, creating a hard surface model can be a bit tedious as well as being unfamiliar and intimidating. To create a better workflow, one needs to know and understand the advantages of using as many shortcuts as possible so that one isn't spending an overly long amount of time creating meshes. A smart workflow can become your best friend as well as something you'll use throughout your career. Shortcut hotkeys are an integral component of working smart, not hard. Understanding metholodies helps you to understand when best to use shortcuts and how to use them effeciently. There are tools hidden in 3DS Max that help facilitate the speed at which you can model and the Dreadnought Modeling Series is designed to help you access them. Using such tools as symmetry can help the artist visual how the whole mesh is looking while literally only working on a single half of the model. Swift loop is another extremely handy tool to use to help easily add edgeloops into the meshes. By creating custom shortcut hotkeys that the artist designs for themselves is a boon to the workflow in creating a solid design and, ultimately, a proper mesh.
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3DMotive - Dreadnought Modeling Series Volume 3

3DMotive - Dreadnought Modeling Series Volume 3
3DMotive - Dreadnought Modeling Series Volume 3 | 1.84 GB
Genre: Tutorials

Often, creating a hard surface model can be a bit tedious as well as being unfamiliar and intimidating. To create a better workflow, one needs to know and understand the advantages of using as many shortcuts as possible so that one isn't spending an overly long amount of time creating meshes. A smart workflow can become your best friend as well as something you'll use throughout your career. Shortcut hotkeys are an integral component of working smart, not hard. Understanding metholodies helps you to understand when best to use shortcuts and how to use them effeciently. There are tools hidden in 3DS Max that help facilitate the speed at which you can model and the Dreadnought Modeling Series is designed to help you access them. Using such tools as symmetry can help the artist visual how the whole mesh is looking while literally only working on a single half of the model. Swift loop is another extremely handy tool to use to help easily add edgeloops into the meshes. By creating custom shortcut hotkeys that the artist designs for themselves is a boon to the workflow in creating a solid design and, ultimately, a proper mesh.
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3DMotive - Intro to Unity Volume 4

3DMotive - Intro to Unity Volume 4
Title: 3DMotive - Intro to Unity Volume 4
Duration 1h 3m MP4


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3DMotive - C# Scripting in Unity

3DMotive - C# Scripting in Unity
Title: 3DMotive - C# Scripting in Unity
Duration 59m MP4

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3DMotive - Intro to Unity 2017 Volume 1


3DMotive - Intro to Unity 2017 Volume 1

3DMotive - Intro to Unity 2017 Volume 1
English | Size: 812.6MB
Category: Tutorial
In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you'll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs.

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3DMotive - Advanced C# in Unity 5 Volume 5 2016 TUTORiAL 180512

3DMotive - Advanced C# in Unity 5 Volume 5 2016 TUTORiAL 180512

3DMotive - Advanced C# in Unity 5 Volume 5 2016 TUTORiAL 180512

3DMotive - Advanced C# in Unity 5 Volume 5 2016 TUTORiAL | 506 MB

Learn how to create believable game worlds and behaviours by scripting gameplay in C#. In this comprehensive 3DMotive course targeted at intermediate users, instructor Alan Thorn demonstrates advanced C# scripting technqiues and their undelying concepts for solving real-world development problems.
Understand core mathematical ideas, like Vectors and Quaternions, for making objects move, rotate and change predictably. See how to apply C# for implementing line of sight functionality, artificial intelligence, collision detection and lots more. In addition, see how to work with large amounts of data, how to understand coordinate systems and spatial problems, and how to customize the Unity editor to work the way you need it to. By the end of this course you'll have established a highly valuable foundation for coding confidently with C# to develop sophisticated games that are impressive and marketable

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3DMotive Modeling The Walter P99 Volume 2

3DMotive  Modeling The Walter P99 Volume 2
Duration 1h 50m Project Files Included MP4
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3DMotive - Intro to Unity Volume 5


Title: 3DMotive - Intro to Unity Volume 5
Duration 1h MP4

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3DMotive - Intro to Unity 2017 Volume 2

3DMotive - Intro to Unity 2017 Volume 2
Title: 3DMotive - Intro to Unity 2017 Volume 2
Duration 1h MP4

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